The dashboard
๐ฅ๏ธ The dashboard at /game/dashboard is your home screen. The topbar shows your manager avatar, club name and badge, current sim_date (the in-game date, distinct from real-world wall-clock), MFC Coin balance, inbox bell with unread count, and a save switcher if you have multiple saves. The left sidebar groups navigation by area: Overview (dashboard, inbox), Team (squad, tactics, training, staff, academy, stats), Competitions (matches, league, cup, continental, history), Market (transfers, scouting, sponsors), Marketplace (shop, wallet, inventory), Club (finance, board, stadium) and Manager (profile, press conferences, awards, saves). The main panel rotates contextual widgets: next fixture, board confidence trend, league position, recent inbox messages, upcoming injuries, and a time-skip control.
sim_date is the single source of truth for what has happened in your save. Every matchday, every training session, every transfer rumour, every wage payment runs against it. Real-world time only matters in that the server is up โ you can leave for a month and come back to a sim_date that is exactly where you left it. The tick engine advances sim_date in discrete chunks when you ask it to, and runs all the periodic jobs (daily, weekly, monthly) that should have fired in between.
