Board & objectives
๐ At the start of every season the board sets four objectives: a league finish position, a win-percentage target, a balance target (be in the black by season end) and a cup phase target (reach quarter-final or better). The /game/board page shows each objective with current progress and a confidence indicator. Board confidence drifts weekly โ exceeding objectives raises it, falling short lowers it, and large swings (losing a derby 5-0, winning the cup) cause step changes. Confidence below 30% triggers warning messages; below 15% triggers a sacking risk window.
Board personality varies by club. A patient board tolerates long rebuilds; an impatient board sacks managers for missing top-3 finishes. You can read the board's tolerance profile when you accept the job; the impatient ones are flagged with a "Demanding board" badge at save creation. You can request budget renegotiations from /game/board โ Request, which the board may approve or deny depending on confidence โ high confidence unlocks bigger wage budgets and transfer kitties.
