Player development
๐ Players develop through three concurrent systems: daily training (attribute work scheduled by your coaching staff), weekly mentoring (senior players passing personality and habits to juniors), and match experience (game time accelerates development for under-23s and decelerates decline for over-30s). Every player has a hidden potential ceiling โ generated at creation, never visible to you directly โ that caps how far attributes can grow. Scout reports estimate potential as a star rating with a margin of error, narrowing as scouting level improves.
Training is configured at /game/training. The weekly plan sets the session type and the squad intensity (light, moderate or intense), and each player can be given an individual focus attribute โ shooting, defending positioning, passing accuracy or physical conditioning, for example. High intensity grows attributes faster but spends more condition and raises injury risk. Older players cannot tolerate high intensity for long without breaking down. Daily training results are written to inbox digests once per week so you can track which players grew, regressed or got injured during the cycle.
