Transfer market
๐ The transfer market at /game/transfers has two faces: AI listings (players the simulated AI clubs are willing to sell, refreshed daily, with asking prices that reflect their attributes, age, contract length and the selling club's finances) and human listings (in multiplayer leagues, players that other human managers have transfer-listed). In single-player solo saves you only see AI listings, but the market is deep โ at any moment there are several hundred listed players across all 211 countries.
Bidding is multi-step. You submit an opening bid; the selling club either accepts, rejects (often with feedback like "valuation too low" or "not for sale this window"), or counter-offers. Counter-offers can be straight cash, cash + add-ons (sell-on percentage, appearance bonuses, friendly match clauses), or cash + player swap. You can accept, reject or counter back. If both clubs agree, the player enters negotiation with you directly โ wage, signing bonus, contract length, role. Either side can walk at any step. Scout reports before bidding are essential: the listed asking price reflects the AI's valuation, not necessarily fair value.
