🔄 Transfers
Scout reports — what a mission actually buys
Observation days, exact costs, how much of the attribute card is revealed, and the error margin.
A scouting mission is an information purchase with a price list, and the whole system is transparent once you read it. You pick a player profile (position, country, age band, ability range), choose how long to observe, pay the cost, and the mission returns a batch of matching players with a partial attribute card on each.
The observation lengths
There are four possible lengths, and the entire value of the mission is in how much of the card you get back. A player card holds 35 attributes — 15 technical, 12 mental, 8 physical:
- 1 day — 11 attributes, roughly a third of the card.
- 2 days — 18 attributes, about half.
- 3 days — 26 attributes, about three quarters.
- 5 days — the full card plus the biography. The only length that reveals everything.
Which attributes come back is random within each pool, not chosen by you — two 3-day missions on the same player will fill in different gaps. That is exactly why reports accumulate: the game remembers every revealed attribute from every previous report on that player and merges them, so a second look at a target completes the picture instead of repeating it.
The costs
Scouting is charged per observation day, on your club's scale: about 15 a day in division 10 of a strong football nation and about 2,500 a day at the reference level (division 3). A mission abroad adds travel on top — at the reference level a flat 5,000 plus 1,500 a day. The full price is shown before you commit, and the club must have the balance to send the mission at all.
Estimates, not gospel
Every report carries a current-ability estimate and a potential estimate, each with a random error of up to four points in either direction. On top of that the report stamps a recommendation: highly recommended at 70 or above, consider from 55, avoid below. Two missions on the same player can return slightly different numbers because the error is rolled per report — treat the estimate as a band around the truth, not the truth itself.
How many missions at once
The number of simultaneous missions is set by your Scouting Network: one mission at level 1 (the manager watching clips on a phone), two at levels 3 and 4, and one more for every two levels after that, up to five with a worldwide network at level 9 and 10. Upgrading the network does not make individual reports more precise — it lets you run more of them.